- New esopull_sync.cu: DecodeCellsToPhysical + EncodePhysicalToCells (compact-list mode, ddf_shifting-aware, encode applies collision). - sync_bodies() now branches for double_buffer vs esopull: decode backing layout to physical DDF on GPU -> host patch -> collide + encode back to backing layout. No temp_gpu, no full-grid copy. - 4 new integration tests covering esopull add/remove/cycle/roundtrip. - ddf_shifting + esopull + sync_bodies jointly verified (1300 steps stable after add/remove). - Bump version to 0.5.0. Co-authored-by: Cursor <cursoragent@cursor.com>
248 lines
8.1 KiB
Python
248 lines
8.1 KiB
Python
"""sync_bodies pipeline — recompile, esopull runtime body sync, step count preservation.
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Requires GPU."""
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import unittest
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import tempfile
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import os
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import json
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import numpy as np
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import pycuda.driver as cuda
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import pycuda.autoinit
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from CelerisLab.simulation import Simulation, _scatter_to_field, _gather_from_field
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# Use a small grid for fast compilation and test execution
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NX, NY = 128, 64
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class TestSyncBodiesSkeleton(unittest.TestCase):
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"""Test sync_bodies() with real GPU -- double_buffer path."""
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def _make_sim(self) -> Simulation:
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"""Create a Simulation with a small double_buffer D2Q9 grid."""
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return Simulation(device_id=0)
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def test_remove_body_sync_and_run(self):
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"""Remove a body, sync, and continue running without crash."""
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sim = self._make_sim()
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.initialize()
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sim.run(50)
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# Remove the body and sync
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sim.remove_body(0)
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sim.sync_bodies()
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# Should be able to continue running
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sim.run(50)
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# No body left -- count should be 0
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self.assertEqual(sim.bodies.count, 0)
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sim.close()
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def test_add_body_after_initialize(self):
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"""Add a body after initialize, sync, and run."""
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sim = self._make_sim()
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sim.initialize()
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sim.run(50)
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# Add a body (returns -1 since it's staged)
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result_id = sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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self.assertEqual(result_id, -1)
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self.assertTrue(sim.bodies.has_pending_edit())
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# Sync commits the body
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sim.sync_bodies()
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self.assertFalse(sim.bodies.has_pending_edit())
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self.assertEqual(sim.bodies.count, 1)
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# Should be able to run with the new body
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sim.run(50)
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# Force readback should work
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force = sim.read_force(0)
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self.assertEqual(force.shape[0], 2)
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sim.close()
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def test_add_then_remove_body(self):
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"""Add a body, then remove it, sync -- should result in zero bodies."""
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sim = self._make_sim()
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.initialize()
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sim.run(50)
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# Add another body and remove the original
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sim.add_body("circle", center=(NX // 2, NY // 2), radius=6)
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sim.remove_body(0)
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sim.sync_bodies()
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# One body remaining (the newly added one, now id=0)
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self.assertEqual(sim.bodies.count, 1)
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sim.run(50)
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sim.close()
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def test_sync_preserves_step_count(self):
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"""sync_bodies() should not reset the step counter."""
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sim = self._make_sim()
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.initialize()
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sim.run(100)
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steps_before = sim.stepper.step_count
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sim.remove_body(0)
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sim.sync_bodies()
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steps_after = sim.stepper.step_count
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self.assertEqual(steps_after, steps_before)
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sim.close()
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def test_no_pending_edit_is_noop(self):
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"""sync_bodies() with no pending edits should be a no-op."""
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sim = self._make_sim()
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.initialize()
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sim.run(50)
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# No edits -- sync should return immediately
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sim.sync_bodies()
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self.assertEqual(sim.bodies.count, 1)
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sim.close()
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def test_run_discards_pending_without_sync(self):
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"""Running without sync_bodies() should discard pending edits."""
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sim = self._make_sim()
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.initialize()
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sim.run(50)
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# Stage a removal but don't sync
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sim.remove_body(0)
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self.assertTrue(sim.bodies.has_pending_edit())
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# run() auto-discards pending
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sim.run(50)
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self.assertFalse(sim.bodies.has_pending_edit())
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self.assertEqual(sim.bodies.count, 1)
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sim.close()
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class TestSyncBodiesEsoPull(unittest.TestCase):
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"""Test sync_bodies() with esopull streaming."""
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def _make_esopull_sim(self, nx=128, ny=64) -> Simulation:
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"""Create a Simulation with a small esopull D2Q9 grid."""
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cfg = {
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"grid": {"lattice_model": "D2Q9", "nx": nx, "ny": ny, "nz": 1},
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"physics": {"data_type": "FP32", "viscosity": 0.05,
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"velocity": 0.03, "rho": 1.0},
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"method": {
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"collision": "SRT", "streaming": "esopull",
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"store_precision": "FP32", "ddf_shifting": False,
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"les": {"enabled": False, "cs": 0.16, "closed_form": True},
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"trt": {"magic_param": 0.1875},
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"inlet": {"profile": "parabolic", "scheme": "zou_he_local"},
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"outlet": {"mode": "neq_extrap", "backflow_clamp": True,
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"blend_alpha": 0.7},
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"y_wall_bc": "bounce_back",
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"omega_guard": {"min": 0.01, "max": 1.99},
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},
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"cuda": {"threads_per_block": 256, "compute_capability": "auto"},
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}
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tmpd = tempfile.mkdtemp(prefix="esopull_sync_")
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lbm_path = os.path.join(tmpd, "config_lbm.json")
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with open(lbm_path, "w") as f:
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json.dump(cfg, f)
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return Simulation(lbm_config_path=lbm_path)
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def test_esopull_add_body(self):
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"""EsoPull: add body, sync, run, read finite force."""
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sim = self._make_esopull_sim()
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sim.initialize()
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sim.run(100)
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.sync_bodies()
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self.assertEqual(sim.bodies.count, 1)
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sim.run(100)
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force = sim.read_force(0)
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self.assertTrue(np.all(np.isfinite(force)),
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f"EsoPull sync: finite force expected, got {force}")
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sim.close()
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def test_esopull_remove_body(self):
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"""EsoPull: add body → run → remove → sync → run."""
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sim = self._make_esopull_sim()
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.initialize()
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sim.run(100)
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sim.remove_body(0)
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sim.sync_bodies()
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self.assertEqual(sim.bodies.count, 0)
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sim.run(100)
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macro = sim.get_macroscopic()
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self.assertTrue(np.all(np.isfinite(macro["ux"])),
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"Macroscopic ux should be finite after esopull sync")
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sim.close()
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def test_esopull_add_remove_add(self):
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"""EsoPull: add → remove → add cycle with finite checks."""
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sim = self._make_esopull_sim()
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sim.initialize()
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sim.run(100)
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# Add
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sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
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sim.sync_bodies()
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sim.run(100)
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# Remove
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sim.remove_body(0)
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sim.sync_bodies()
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self.assertEqual(sim.bodies.count, 0)
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sim.run(100)
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# Add again
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sim.add_body("circle", center=(NX // 2, NY // 2), radius=6)
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sim.sync_bodies()
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self.assertEqual(sim.bodies.count, 1)
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sim.run(100)
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force = sim.read_force(0)
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self.assertTrue(np.all(np.isfinite(force)),
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f"Finite force after esopull add-remove-add: {force}")
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sim.close()
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def test_esopull_roundtrip_fullgrid(self):
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"""EsoPull: decode/encode roundtrip on full grid (no patch)."""
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sim = self._make_esopull_sim()
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sim.initialize()
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sim.run(100)
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nx, ny, nq = sim.field.nx, sim.field.ny, sim.field.nq
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all_cells = np.arange(nx * ny, dtype=np.uint32)
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step = sim.stepper.step_count
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stream = sim.stream
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s_gpu, s_host, idx_gpu = sim.field.esopull_sync_decode(
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all_cells, step, stream)
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_scatter_to_field(sim.field, s_host, all_cells)
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_gather_from_field(sim.field, s_host, all_cells)
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sim.field.esopull_sync_encode(
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s_gpu, s_host, idx_gpu, len(all_cells), step, stream)
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stream.synchronize()
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sim.run(100)
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macro = sim.get_macroscopic()
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self.assertTrue(np.all(np.isfinite(macro["ux"])),
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"ux finite after full-grid roundtrip")
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sim.close()
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if __name__ == "__main__":
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unittest.main()
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