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7
Commits
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af406b44bf | ||
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78c0f1811b | ||
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0ddc6c3d62 | ||
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43e226c59a | ||
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93e692a40f | ||
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33837697da | ||
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b47af12c9d |
@@ -167,7 +167,7 @@ extern "C" __global__ void BlockStep(const fpxx* in, fpxx* out, unsigned int hal
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const unsigned char cell_kind = kind != nullptr ? kind[cell] : KIND_ACTIVE;
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float f[NQ];
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if (cell_kind == KIND_OUTER || (flags != nullptr && is_solid(flags[cell]))) {
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for (int q = 0; q < NQ; ++q) f[q] = NAN;
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fill_invalid(f);
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} else {
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unsigned long j[NQ];
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compute_neighbors(x, y, j); // Core neighbors stay inside the window: no wrap.
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@@ -15,10 +15,13 @@
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// D2Q9 y-wall half-way bounce-back for pull double-buffer streaming.
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// ---------------------------------------------------------------------------
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#if LATTICE_MODEL == LATTICE_D2Q9
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__device__ inline void apply_wall_bb_d2q9_y_pull(unsigned int y,
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float* __restrict__ f,
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const fpxx* __restrict__ fi_in,
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unsigned long k)
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// Rows 1 and top_row (= physical ny - 2) next to walls at rows 0 and ny - 1.
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// y is the physical row; k addresses the node in fi_in (a block window may
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// have NX/NY strides different from the physical extent).
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__device__ inline void apply_wall_bb_d2q9_rows(unsigned int y, unsigned int top_row,
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float* __restrict__ f,
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const fpxx* __restrict__ fi_in,
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unsigned long k)
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{
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if (y == 1) {
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// Directions sourced from y=0 wall in pull step: +y, +x+y, -x+y.
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@@ -26,14 +29,22 @@ __device__ inline void apply_wall_bb_d2q9_y_pull(unsigned int y,
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f[5] = load_ddf(fi_in, index_f(k, 6u));
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f[8] = load_ddf(fi_in, index_f(k, 7u));
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}
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else if (y == (unsigned int)(NY - 2)) {
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// Directions sourced from y=NY-1 wall in pull step: -y, -x-y, +x-y.
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else if (y == top_row) {
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// Directions sourced from the y = ny - 1 wall in pull step: -y, -x-y, +x-y.
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f[4] = load_ddf(fi_in, index_f(k, 3u));
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f[6] = load_ddf(fi_in, index_f(k, 5u));
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f[7] = load_ddf(fi_in, index_f(k, 8u));
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}
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}
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__device__ inline void apply_wall_bb_d2q9_y_pull(unsigned int y,
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float* __restrict__ f,
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const fpxx* __restrict__ fi_in,
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unsigned long k)
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{
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apply_wall_bb_d2q9_rows(y, (unsigned int)(NY - 2), f, fi_in, k);
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}
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// ---------------------------------------------------------------------------
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// D2Q9 y-wall free-slip (specular reflection) for pull double-buffer streaming.
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//
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@@ -7,4 +7,10 @@
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constexpr unsigned char KIND_ACTIVE = 0u, KIND_INNER = 1u, KIND_OUTER = 2u;
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// NaN populations mark a cell without valid state (OUTER ghost or solid core).
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__device__ __forceinline__ void fill_invalid(float* f)
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{
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for (int q = 0; q < NQ; ++q) f[q] = NAN;
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}
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#endif
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@@ -0,0 +1,14 @@
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// CelerisLab – operators/bounce_back_swap.cuh
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// Full-way bounce-back at a wall node: swap every opposite pair (paired
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// order q, q+1). Needs only NQ; shared by the uniform and blocked steps.
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#ifndef CELERIS_OPERATORS_BOUNCE_BACK_SWAP_CUH
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#define CELERIS_OPERATORS_BOUNCE_BACK_SWAP_CUH
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__device__ __forceinline__ void bounce_back_swap(float* f) {
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#pragma unroll
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for (int i = 1; i < NQ; i += 2) {
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float t = f[i]; f[i] = f[i+1]; f[i+1] = t;
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}
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}
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#endif
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@@ -5,12 +5,7 @@
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#ifndef CELERIS_OPERATORS_HELPERS_CUH
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#define CELERIS_OPERATORS_HELPERS_CUH
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__device__ __forceinline__ void bounce_back_swap(float* f) {
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#pragma unroll
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for (int i = 1; i < NQ; i += 2) {
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float t = f[i]; f[i] = f[i+1]; f[i+1] = t;
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}
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}
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#include "bounce_back_swap.cuh"
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__device__ __forceinline__ void collide_dispatch(
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float* f, float rho_n,
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@@ -9,6 +9,7 @@
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#include "core/params.cuh"
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#include "core/flags.cuh"
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#include "core/obs.cuh"
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#include "core/cell_kind.cuh"
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#include "operators/macro.cuh"
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#include "operators/collision_srt.cuh"
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#if COLLISION_MODEL == 2
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@@ -71,7 +72,7 @@ extern "C" __global__ void PatchFineStep(const float* in, float* out, const uint
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// that held explosion data. Inner halo only streams; it never collides.
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if (x < 2 || y < 2 || x >= NX - 2 || y >= NY - 2
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|| (flags != nullptr && is_solid(flags[k]))) {
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for (int q = 0; q < NQ; ++q) f[q] = NAN;
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fill_invalid(f);
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} else {
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unsigned long j[NQ];
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compute_neighbors(x, y, j); // These interior targets never wrap.
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@@ -5,6 +5,8 @@
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// Root-only blocked counterpart of OneStep's D2Q9/SRT channel closure.
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// NX/NY are LOCAL strides; all physical boundary decisions use global coordinates.
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#include "../core/cell_kind.cuh"
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#include "../operators/bounce_back_swap.cuh"
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#include "../boundary/bounce_back.cuh"
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#include "../boundary/inlet/common.cuh"
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#include "../boundary/inlet/zou_he_local.cuh"
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#include "../boundary/outlet/pressure_neq.cuh"
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@@ -26,7 +28,7 @@ extern "C" __global__ void BlockChannelStep(
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const unsigned long cell = (unsigned long)blockIdx.z * TOTAL_CELLS + k;
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float f[NQ];
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if (kind != nullptr && kind[cell] == KIND_OUTER) {
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for (int q = 0; q < NQ; ++q) f[q] = NAN;
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fill_invalid(f);
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} else {
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unsigned long j[NQ];
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compute_neighbors(x, y, j);
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@@ -34,27 +36,17 @@ extern "C" __global__ void BlockChannelStep(
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const bool wall = gy == 0 || gy == d_block_channel.ny - 1;
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const bool outlet = gx == d_block_channel.nx - 1;
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if (wall) {
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// Wall owns all four corners. Ghosts pull and swap, never collide.
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for (int q = 1; q < NQ; q += 2) {
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const float t = f[q]; f[q] = f[q + 1]; f[q + 1] = t;
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}
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bounce_back_swap(f); // Wall owns all four corners; ghosts never collide.
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} else if (gx == 0) {
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apply_zou_he_left_velocity_inlet_d2q9(
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f, inlet_target_u((float)gy, d_block_channel.ny, d_block_channel.velocity), 0.0f);
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} else if (outlet) {
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// Immutable input donor, receiver-local (also valid across a block seam).
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float donor[NQ];
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for (int q = 0; q < NQ; ++q)
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donor[q] = load_ddf(in + base, index_f(k - 1, q));
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load_node(in + base, k - 1, donor);
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apply_pressure_outlet_d2q9(f, donor);
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} else if (gy == 1) {
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f[3] = load_ddf(in + base, index_f(k, 4));
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f[5] = load_ddf(in + base, index_f(k, 6));
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f[8] = load_ddf(in + base, index_f(k, 7));
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} else if (gy == d_block_channel.ny - 2) {
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f[4] = load_ddf(in + base, index_f(k, 3));
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f[6] = load_ddf(in + base, index_f(k, 5));
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f[7] = load_ddf(in + base, index_f(k, 8));
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} else {
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apply_wall_bb_d2q9_rows(gy, d_block_channel.ny - 2, f, in + base, k);
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}
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if (!wall && !outlet) {
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#if COLLISION_MODEL == 2
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@@ -21,6 +21,14 @@
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// i.e. the population traveling in direction i at node n
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// arrived from the node at n - c_i = neighbor in direction opp(i)
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// ---------------------------------------------------------------------------
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// load_node: all NQ populations of node n as stored (no streaming).
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__device__ __forceinline__ void load_node(const fpxx* __restrict__ fi, unsigned long n,
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float* __restrict__ f)
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{
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for (int q = 0; q < NQ; ++q)
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f[q] = load_ddf(fi, index_f(n, q));
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}
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__device__ __forceinline__ void stream_pull_load(unsigned long n,
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float* __restrict__ f,
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const fpxx* __restrict__ fi,
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