Use direct momentum in opt-in shifted blocked equilibrium

This commit is contained in:
Codex
2026-10-17 00:18:00 -07:00
parent c33caf636d
commit b77f2238dd
7 changed files with 66 additions and 1 deletions
+2
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@@ -13,6 +13,8 @@
#define OMEGA_COLLISION_MAX 1.99f
struct Params {float omega, fx, fy, fz;} d_params;
#include "core/descriptors.cuh"
// Host round-to-nearest shim; CUDA intrinsic behavior is tested on-device.
inline float __fdiv_rn(float a, float b) { return a / b; }
#include "operators/macro.cuh"
#include "operators/collision_srt.cuh"
#include "operators/collision_trt.cuh"
+2
View File
@@ -34,6 +34,8 @@ inline int obs_torque_index(int,int){return 0;}
#include "core/descriptors.cuh"
#include "core/precision.cuh"
#include "core/layout.cuh"
// Host round-to-nearest shim; CUDA intrinsic behavior is tested on-device.
inline float __fdiv_rn(float a, float b) { return a / b; }
#include "operators/macro.cuh"
#include "operators/collision_srt.cuh"
#include "operators/collision_trt.cuh"
@@ -13,6 +13,8 @@
#define WALL_SLOT_WIDTH 0
#define NX 16
#include "core/descriptors.cuh"
// Host round-to-nearest shim; CUDA intrinsic behavior is tested on-device.
inline float __fdiv_rn(float a, float b) { return a / b; }
#include "operators/macro.cuh"
#include "operators/collision_srt.cuh"
#include "boundary/planar_velocity.cuh"
@@ -23,6 +25,13 @@ int main() {
float eq[9]; compute_feq(1.f+delta,u,-.2f*u,eq,delta);
printf("E %.9g %.9g %.9g\n",delta,u,-.2f*u);emit(eq);
}
for(float delta : {0.f, 0x1p-30f, -0x1p-30f, .04f, -.01f})
for(float jx : {0.f,.005f,-.02f}) {
const float jy = -.2f*jx, rho = 1.f+delta;
const float ux = jx/rho, uy = jy/rho;
float eq[9];compute_feq_from_momentum(delta,jx,jy,ux,uy,eq);
printf("J %.9g %.9g %.9g %.9g %.9g\n",delta,jx,jy,ux,uy);emit(eq);
}
for(int mode : {0,1,2}) for(float rho : {1.f,1.04f}) {
float f[9];const float u=.007f,v=.003f;
compute_feq(rho,u,v,f,rho-1.f);