Files
CelerisLab/tests
ClaudeandClaude Opus 5.5 e682d16c3a simulation: derive the stepper latch from moving bodies on add/remove
One helper sets stepper.blocked from _moving_bodies() after add_body,
pre-init remove_body, initialize and stepper recreation, so the latch never
disagrees with motion ownership. Tests: latch follows add/remove; the
after-close assertion checks the actual refusal.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 06:53:12 +00:00
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