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CelerisLab/tests/integration/test_sync_bodies_skeleton.py
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Python

"""sync_bodies pipeline — recompile, esopull runtime body sync, step count preservation.
Requires GPU."""
import unittest
import tempfile
import os
import json
import numpy as np
import pycuda.driver as cuda
from CelerisLab.simulation import Simulation, _scatter_to_field, _gather_from_field
from ._cases import make_sim
# Use a small grid for fast compilation and test execution
NX, NY = 128, 64
class TestSyncBodiesSkeleton(unittest.TestCase):
"""Test sync_bodies() with real GPU -- double_buffer path."""
def _make_sim(self) -> Simulation:
"""Create a Simulation with a small double_buffer D2Q9 grid."""
return make_sim()
def test_remove_body_sync_and_run(self):
"""Remove a body, sync, and continue running without crash."""
sim = self._make_sim()
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.initialize()
sim.run(50)
# Remove the body and sync
sim.remove_body(0)
sim.sync_bodies()
# Should be able to continue running
sim.run(50)
# No body left -- count should be 0
self.assertEqual(sim.bodies.count, 0)
sim.close()
def test_add_body_after_initialize(self):
"""Add a body after initialize, sync, and run."""
sim = self._make_sim()
sim.initialize()
sim.run(50)
# Add a body (returns -1 since it's staged)
result_id = sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
self.assertEqual(result_id, -1)
self.assertTrue(sim.bodies.has_pending_edit())
# Sync commits the body
sim.sync_bodies()
self.assertFalse(sim.bodies.has_pending_edit())
self.assertEqual(sim.bodies.count, 1)
# Should be able to run with the new body
sim.run(50)
# Force readback should work
force = sim.read_force(0)
self.assertEqual(force.shape[0], 2)
sim.close()
def test_add_then_remove_body(self):
"""Add a body, then remove it, sync -- should result in zero bodies."""
sim = self._make_sim()
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.initialize()
sim.run(50)
# Add another body and remove the original
sim.add_body("circle", center=(NX // 2, NY // 2), radius=6)
sim.remove_body(0)
sim.sync_bodies()
# One body remaining (the newly added one, now id=0)
self.assertEqual(sim.bodies.count, 1)
sim.run(50)
sim.close()
def test_sync_preserves_step_count(self):
"""sync_bodies() should not reset the step counter."""
sim = self._make_sim()
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.initialize()
sim.run(100)
steps_before = sim.stepper.step_count
sim.remove_body(0)
sim.sync_bodies()
steps_after = sim.stepper.step_count
self.assertEqual(steps_after, steps_before)
sim.close()
def test_no_pending_edit_is_noop(self):
"""sync_bodies() with no pending edits should be a no-op."""
sim = self._make_sim()
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.initialize()
sim.run(50)
# No edits -- sync should return immediately
sim.sync_bodies()
self.assertEqual(sim.bodies.count, 1)
sim.close()
def test_run_discards_pending_without_sync(self):
"""Running without sync_bodies() should discard pending edits."""
sim = self._make_sim()
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.initialize()
sim.run(50)
# Stage a removal but don't sync
sim.remove_body(0)
self.assertTrue(sim.bodies.has_pending_edit())
# run() auto-discards pending
sim.run(50)
self.assertFalse(sim.bodies.has_pending_edit())
self.assertEqual(sim.bodies.count, 1)
sim.close()
class TestSyncBodiesEsoPull(unittest.TestCase):
"""Test sync_bodies() with esopull streaming."""
def _make_esopull_sim(self, nx=128, ny=64) -> Simulation:
"""Create a Simulation with a small esopull D2Q9 grid."""
return make_sim(nx=nx, ny=ny, streaming="esopull")
def test_esopull_add_body(self):
"""EsoPull: add body, sync, run, read finite force."""
sim = self._make_esopull_sim()
sim.initialize()
sim.run(100)
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.sync_bodies()
self.assertEqual(sim.bodies.count, 1)
sim.run(100)
force = sim.read_force(0)
self.assertTrue(np.all(np.isfinite(force)),
f"EsoPull sync: finite force expected, got {force}")
sim.close()
def test_esopull_remove_body(self):
"""EsoPull: add body → run → remove → sync → run."""
sim = self._make_esopull_sim()
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.initialize()
sim.run(100)
sim.remove_body(0)
sim.sync_bodies()
self.assertEqual(sim.bodies.count, 0)
sim.run(100)
macro = sim.get_macroscopic()
self.assertTrue(np.all(np.isfinite(macro["ux"])),
"Macroscopic ux should be finite after esopull sync")
sim.close()
def test_esopull_add_remove_add(self):
"""EsoPull: add → remove → add cycle with finite checks."""
sim = self._make_esopull_sim()
sim.initialize()
sim.run(100)
# Add
sim.add_body("circle", center=(NX // 4, NY // 2), radius=8)
sim.sync_bodies()
sim.run(100)
# Remove
sim.remove_body(0)
sim.sync_bodies()
self.assertEqual(sim.bodies.count, 0)
sim.run(100)
# Add again
sim.add_body("circle", center=(NX // 2, NY // 2), radius=6)
sim.sync_bodies()
self.assertEqual(sim.bodies.count, 1)
sim.run(100)
force = sim.read_force(0)
self.assertTrue(np.all(np.isfinite(force)),
f"Finite force after esopull add-remove-add: {force}")
sim.close()
def test_esopull_roundtrip_fullgrid(self):
"""EsoPull: decode/encode roundtrip on full grid (no patch)."""
sim = self._make_esopull_sim()
sim.initialize()
sim.run(100)
nx, ny, nq = sim.field.nx, sim.field.ny, sim.field.nq
all_cells = np.arange(nx * ny, dtype=np.uint32)
step = sim.stepper.step_count
stream = sim.stream
s_gpu, s_host, idx_gpu = sim.field.esopull_sync_decode(
all_cells, step, stream)
_scatter_to_field(sim.field, s_host, all_cells)
_gather_from_field(sim.field, s_host, all_cells)
sim.field.esopull_sync_encode(
s_gpu, s_host, idx_gpu, len(all_cells), step, stream)
with sim.ctx.activate():
stream.synchronize()
sim.run(100)
macro = sim.get_macroscopic()
self.assertTrue(np.all(np.isfinite(macro["ux"])),
"ux finite after full-grid roundtrip")
sim.close()
if __name__ == "__main__":
unittest.main()