FixedPatchStepper(fine_block=..., fine_objects=[circle]) now accepts
passive stationary circles; any surface actuation is rejected before CUDA
(dense fine path unchanged). prepare_fine_boundary still decides legality
on the dense fine grid; its SoA is mapped by the new array-based storage
adapter blocks.blocked_link_tables (map_cut_links: unique receiver owner
and local writer, row order kept; blocked flags sized nblocks*L), which
PeriodicBlockStepper._static_circles now also uses (single-level legality
builder unchanged). Per fine hop on the same buffer: halo -> existing
BlockCurvedBoundary -> BlockStep(flags, kind). No CUDA changes.
Tests: fixture 76 links / 68 q<.5 and 8 seam writes + 8 seam donors per
decomposed layout (both modes); adapter flags sizing; mocked launch-order
contract; GPU: periodic and slot_reservoir, 8 coarse steps, dense fine
body vs 1x1/2x2/4x2 fine blocks, exact values + NaN masks on masked
downloads and raw final arrays, ACTIVE fluid finite, solid/OUTER NaN.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- GPU test: after hop 2 some INNER_GHOST populations are NaN (pulled from
OUTER poisoned on hop 1; 236 slots in pinned CPUREF); assert ACTIVE
finite and OUTER NaN, keep the full dense-vs-blocked raw value/NaN-mask
comparison.
- A 1x1 non-periodic fine layout has zero halo pairs: skip the halo table
uploads (CUDA rejects mem_alloc(0)); _fine_halo already skips launch.
CPU guard test with driver doubles.
- Drop the class-level fine_layout default; the followup fake backend now
sets fine_layout = None explicitly.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
fine_block=(by, bx) partitions the ENTIRE fine_shape (incl. the four-cell
patch ghost band) with a non-periodic one-cell-halo BlockLayout2D; body-
free only (fine_objects rejected in blocked mode; dense fine-body and
actuation path unchanged). Per coarse step on the same stream:
BlockExplode into ghost owner cores -> gather -> BlockStep(kind) ->
gather -> BlockStep(kind) -> unchanged PatchCoarseStep reading remapped
owner-core child slots in the original row/child order. Public arrays
keep the dense fine shape; only the private allocation is blocked.
blocks.cu: explicit BlockExplode; BlockStep gains nullable kind
(OUTER skip pull + NaN, INNER pull only, ACTIVE pull + SRT).
PeriodicBlockStepper passes an explicit null kind (raw launch ABI).
refinement.cu/refinement.py and coarse numerics unchanged.
Tests: CPU rejections and table remap (dense (q,cell) and child order
preserved, owner cores, kinds); GPU gate: periodic and slot_reservoir,
8 coarse steps, dense vs 1x1/2x2/4x2 fine blocks bit-identical in
masked downloads and raw coarse/unpacked fine incl. ghost NaN masks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>