Retain shifted density perturbation in opt-in blocked collision
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@@ -0,0 +1,36 @@
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#include <cmath>
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#include <cstdio>
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#include <initializer_list>
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#define __device__
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#define __constant__
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#define __forceinline__ inline
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#define LATTICE_D2Q9 0
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#define LATTICE_MODEL 0
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#define NQ 9
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#define DIM 2
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#define USE_DDF_SHIFTING 1
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#define WALL_NORMAL_VELOCITY 0.f
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#define WALL_SLOT_WIDTH 0
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#define NX 16
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#include "core/descriptors.cuh"
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#include "operators/macro.cuh"
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#include "operators/collision_srt.cuh"
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#include "boundary/planar_velocity.cuh"
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void emit(const float* f) {for(int q=0;q<9;q++) printf("%.9g ",f[q]);puts("");}
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int main() {
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for(float delta : {0.f, 0x1p-30f, -0x1p-30f, .0002f})
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for(float u : {0.f,.005f}) {
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float eq[9]; compute_feq(1.f+delta,u,-.2f*u,eq,delta);
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printf("E %.9g %.9g %.9g\n",delta,u,-.2f*u);emit(eq);
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}
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for(int mode : {0,1,2}) for(float rho : {1.f,1.04f}) {
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float f[9];const float u=.007f,v=.003f;
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compute_feq(rho,u,v,f,rho-1.f);
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for(int q=0;q<9;q++)f[q]+=.00001f*(q-4);
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printf("B %d %.9g %.9g %.9g\n",mode,rho,u,v);emit(f);
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if(mode==0)reconstruct_bottom_velocity(f,u,v);
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else if(mode==1)reconstruct_top_velocity(f,u,v);
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else reconstruct_top_reservoir(f,rho);
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emit(f);
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}
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}
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