Migrate current callers to level-indexed refinement API

This commit is contained in:
Frank14f
2026-10-28 09:53:20 +08:00
parent b4eacf7526
commit 55067652e4
38 changed files with 210 additions and 199 deletions
+3 -3
View File
@@ -40,13 +40,13 @@ def config(mode):
def leaf_masks(run, mode):
"""Known fluid leaves: uncovered coarse cells (minus wall rows in slot mode)
and fine ACTIVE cells outside the body."""
p = run.patch
p = run.hierarchy.pairs[0]
x0, y0, x1, y1 = p.bounds
coarse = np.ones(p.coarse_shape, bool)
coarse[y0:y1, x0:x1] = False
if mode == "slot_reservoir":
coarse[[0, -1]] = False
solid = (run.fine_boundary.flags.reshape(p.fine_shape) & SOLID) != 0
solid = (run.boundaries[1].flags.reshape(p.fine_shape) & SOLID) != 0
return coarse, (p.fine_kind == ACTIVE) & ~solid
@@ -94,7 +94,7 @@ def main():
cfg, context=context, coarse_boundary=args.mode, refinements=[BOUNDS],
level_blocks=[tuple(args.base_block), tuple(args.fine_block)],
level_objects=[(), (body,)]) as run:
p = run.patch
p = run.hierarchy.pairs[0]
# Rest equilibrium is already postcollision G, so no initial collision is
# needed. Non-leaf entries (covered, ghost, solid) are discarded by initialize.
rest = np.asarray(compute_feq_d2q9(1.0, 0.0, 0.0), np.float32)[:, None, None]